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Software Tips
For color trapping, swell any light color into a darker one with the stroke tool. Then set to overprint in the paint palette. It won't show up right on screen or on your digital output, but the colors will separate properly.

Photoshop 5.0 or Higher
Have several pictures to covert? Use Photoshop's batch convert feature. Simply record an action by opening a photo and manipulating all the basic steps that need to be done on all photos and then save. Stop recording your action and then go to File >Automate >Batch and follow the steps. What took you an hour to open, modify and save will now be done in just a few minutes!

Scanning Tips
To have the best quality in printing or copying, there are certain minimum requirements that need to be met to ensure you final vision is what you planned.

There are two types of programs used to produce artwork: vector and bitmap. Most scanning software general sends an image into a bitmap program as scanners see images in a pattern of very small dots called pixels. There are programs that can convert bitmap images into vector images (such as Adobe Streamline). Before giving tips on scanning, here are the differences between the two types of programs.

Vector Programs
Vector programs use mathematical formulas to create an image. Programs such as Illustrator, Freehand and Corel Draw are the most common. In these you create shapes that are made up of points and curves. When saving these files, you need to consider several items: 1) finished size of artwork, 2) colors used, and 3) output device. The finished size is important because if you've created a fairly intricate piece of artwork and your final output will be less than an inch across, then your design will be lost. You can generally enlarge an image as much as you want, but again, if you have small errors they will be magnified.

Colors used is very important, especially if you have colors that touch or overlap. While digital output devices do quite well in this area, offset printing is not as accurate. To combat this you have to build in trapping...that is, make the colors overlap just a bit so that any inaccuracy in the printing process will not be as noticeable. The final output device is important as stated above, as well as current ink jet printers have a tendency of causing jagged edges on otherwise smooth designs.

Bitmap Programs
Bitmap programs use square dots to build an entire image. Programs such as Photoshop, Painter and Canvas are the most common. In these programs you create a canvas and use "brushes" and other tools to draw an image. When creating these images you must consider: 1) finished size, 2) resolution, and 3) output device.

As in Vector programs, the final output can show flaws or lose detail. Resolution is important depending on where you are printing your image. Copy some image off the Internet sometime and then print it on your laser printer. Looks pretty good, but not as good as on screen, right? That's because the screen resolution is much lower than what is needed for print.

The output device can help an image or hurt it. As in the example above, too low a resolution can cause an image to look jagged or worse.

For any printed photos (color or black and white) at 100% of their scanned size you never need to scan higher than 300dpi unless you plan on enlarging the image. For Newsprint: 170dpi. For Web Pages: 72dpi.

For line-art or text you never want to scan lower than 800dpi. 1000 to 1200 is better, if you have the disk space.

It is always best to have your final image the exact size that it will be printed. This saves disk space (which may be crucial if you email or try to fit it on a disk) and increased output time.

 

 
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Contact: Eric Osborne at erico@Inovegraphics.com
 
     
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